Developer API
Get the API and some examples
Full java documentation: https://jd.plajer.xyz/minecraft/buildbattle
caution
Contents may be not up to date! Please use java docs instead. Here you can only get some simple examples.
Maven repository
Maven repository usually contains latest releases, if not, please check in few days if release is there.
How to access repo:
- Add repository
<repositories>
<repository>
<id>plugilyprojects</id>
<url>https://maven.plugily.xyz</url>
</repository>
</repositories>
2. Add the dependency
<dependencies>
<dependency>
<groupId>plugily.projects</groupId>
<artifactId>buildbattle</artifactId>
<version>{version}</version>
<scope>provided</scope>
</dependency>
</dependencies>
Events
BBEvent (Generic)
The event is called everytime any Build Battle event is called because it's a generic event.
Example:
@EventHandler
public void onEventCall(BBEvent event){
if(event instanceof BBGameChangeStateEvent){
Bukkit.getConsoleSender().sendMessage("BBGameChangeStateEvent was called!");
}
}
event#getArena() - returns event arena for which event was called
BBGameJoinEvent (Cancellable)
The event is called when a player is trying to join an arena.
Example:
@EventHandler
public void onGameJoin(BBGameJoinEvent event){
event.getPlayer().sendMessage("You have joined " + event.getArena().getID());
event.setCancelled(true);
event.getPlayer().sendMessage("Or maybe not? :D");
}
event#getPlayer() - returns player involved in this event
event#getArena() - returns existing arena where player is attempting to join
BBGameStartEvent
The event is called when the arena starts.
Example:
@EventHandler
public void onGameStart(BBGameStartEvent event){
for(Player p : event.getArena().getPlayers()){
p.sendMessage("Game has started!");
}
}
event#getArena() - returns event arena
BBGameLeaveEvent
The event is called when a player is trying to leave an arena.
Example:
@EventHandler
public void onGameQuit(BBGameLeaveEvent event){
event.getPlayer().sendMessage("You have quitted" + e.getArena().getID());
}
event#getPlayer() - returns player involved in this event
event#getArena() - returns existing arena what player is attempting to leave
BBGameEndEvent
The event is called when a game has ended.
Example:
@EventHandler
public void onGameStop(BBGameStartEvent event){
for(Player p : event.getArena().getPlayers()){
p.sendMessage("Cool game? Maybe play again?");
}
}
event#getArena() - returns existing arena that is stopped
BBGameStateChangeEvent
The event is called when a game arena state has changed.
Example:
@EventHandler
public void onGameStop(BBGameStateChangeEvent event){
ArenaState prev = event.getPreviousState();
ArenaState curr = event.getState();
for(Player p : event.getArena().getPlayers()){
p.sendMessage("Game state changed from " + prev.getFormattedName() + " to " + curr.getFormattedName());
}
}
event.getPreviousState() - returns arena state before change
event.getState() - returns current arena state
event#getArena() - returns existing arena that is stopped
Stats storage
Retrieving online players stats
You can easily get online players stats using BB3 API - Stats Storage class.
Example:
public int getWins(Player p){
return StatsStorage.getUserStats(p, StatsStorage.StatisticType.WINS);
}
Very easy, right?
Requesting sorted statistics of all players
To access sorted statistics hMap with players you must call it from StatsStorage class.
Example:
public void printBestStats(StatsStorage.StatisticType statistic){
Map<UUID, Integer> statsMap = StatsStorage.getStats(statistic);
UUID[] uuidsArray = (UUID[]) StatsStorage.getStats(statistic).keySet().toArray();
for(int i = 0; i < 10; i++){
Bukkit.broadcastMessage("#" + i + " UUID: " + uuidsArray[i] + ", stats: " + statsMap.get(uuidsArray[i]));
}
}
caution
Be aware of IndexOutOfBoundsException as the list might be not enough big!
Available statistic types
Statistic name (enum) | Statistic identifier (string) (for advanced things) |
---|---|
BLOCKS_BROKEN | blocksbroken |
BLOCKS_PLACED | blocksplaced |
GAMES_PLAYED | gamesplayed |
WINS | wins |
LOSES | loses |
HIGHEST_WIN | highestwin |
PARTICLES_USED | particles |
Manipulating player join/leave attempts
Join attempt
To force player to join specified arena you can use our ArenaManager
class.
public void sendPlayerToArena(String arena, Player player){
ArenaManager.joinAttempt(player, ArenaRegistry.getArena(arena));
}
// or
public void sendPlayerToArena(Arena arena, Player player){
ArenaManager.joinAttempt(player, arena);
}
warning
You should check is arena name exist otherwise it will throw NullPointerException
After that you can check for #isCancelled()
if join attempt was cancelled or not.
Leave attempt
You can also use ArenaManager
class to force player to quit arena.
public void forcePlayerQuit(Player player){
Arena arena = ArenaRegistry.getArena(player);
ArenaManager.leaveAttempt(player, arena);
}
warning
You should check is arena isn't null otherwise it will throw NullPointerException