Developer Api

Get the API and some examples

Full java documentation: https://jd.plajer.xyz/minecraft/buildbattle

Danger! Contents may be not up to date! Please use java docs instead. Here you can only get some simple examples.

Maven repository

Maven repository usually contains latest releases, if not, please check in few days if release is there.

How to access repo:

  1. Add repository

<repositories>
<repository>
<id>plugilyprojects</id>
<url>https://maven.plugily.xyz</url>
</repository>
</repositories>

2. Add the dependency

<dependencies>
<dependency>
<groupId>plugily.projects</groupId>
<artifactId>buildbattle</artifactId>
<version>{version}</version>
<scope>provided</scope>
</dependency>
</dependencies>

Events

BBEvent (Generic)

The event is called everytime any Build Battle event is called because it's a generic event.

Example:

@EventHandler
public void onEventCall(BBEvent event){
if(event instanceof BBGameChangeStateEvent){
Bukkit.getConsoleSender().sendMessage("BBGameChangeStateEvent was called!");
}
}

event#getArena() - returns event arena for which event was called

BBGameJoinEvent (Cancellable)

The event is called when a player is trying to join an arena.

Example:

@EventHandler
public void onGameJoin(BBGameJoinEvent event){
event.getPlayer().sendMessage("You have joined " + event.getArena().getID());
event.setCancelled(true);
event.getPlayer().sendMessage("Or maybe not? :D");
}

event#getPlayer() - returns player involved in this event

event#getArena() - returns existing arena where player is attempting to join

BBGameStartEvent

The event is called when the arena starts.

Example:

@EventHandler
public void onGameStart(BBGameStartEvent event){
for(Player p : event.getArena().getPlayers()){
p.sendMessage("Game has started!");
}
}

event#getArena() - returns event arena

BBGameLeaveEvent

The event is called when a player is trying to leave an arena.

Example:

@EventHandler
public void onGameQuit(BBGameLeaveEvent event){
event.getPlayer().sendMessage("You have quitted" + e.getArena().getID());
}

event#getPlayer() - returns player involved in this event

event#getArena() - returns existing arena what player is attempting to leave

BBGameEndEvent

The event is called when a game has ended.

Example:

@EventHandler
public void onGameStop(BBGameStartEvent event){
for(Player p : event.getArena().getPlayers()){
p.sendMessage("Cool game? Maybe play again?");
}
}

event#getArena() - returns existing arena that is stopped

BBGameStateChangeEvent

The event is called when a game arena state has changed.

Example:

@EventHandler
public void onGameStop(BBGameStateChangeEvent event){
ArenaState prev = event.getPreviousState();
ArenaState curr = event.getState();
for(Player p : event.getArena().getPlayers()){
p.sendMessage("Game state changed from " + prev.getFormattedName() + " to " + curr.getFormattedName());
}
}

event.getPreviousState() - returns arena state before change

event.getState() - returns current arena state

event#getArena() - returns existing arena that is stopped

Stats storage

Retrieving online players stats

You can easily get online players stats using BB3 API - Stats Storage class.

Example:

public int getWins(Player p){
return StatsStorage.getUserStats(p, StatsStorage.StatisticType.WINS);
}

Very easy, right?

Requesting sorted statistics of all players

To access sorted statistics hMap with players you must call it from StatsStorage class.

Example:

public void printBestStats(StatsStorage.StatisticType statistic){
Map<UUID, Integer> statsMap = StatsStorage.getStats(statistic);
UUID[] uuidsArray = (UUID[]) StatsStorage.getStats(statistic).keySet().toArray();
for(int i = 0; i < 10; i++){
Bukkit.broadcastMessage("#" + i + " UUID: " + uuidsArray[i] + ", stats: " + statsMap.get(uuidsArray[i]));
}
}

Danger! Be aware of IndexOutOfBoundsException as the list might be not enough big!

Available statistic types

Statistic name (enum)

Statistic identifier (string) (for advanced things)

BLOCKS_BROKEN

blocksbroken

BLOCKS_PLACED

blocksplaced

GAMES_PLAYED

gamesplayed

WINS

wins

LOSES

loses

HIGHEST_WIN

highestwin

PARTICLES_USED

particles

Manipulating player join/leave attempts

Join attempt

To force player to join specified arena you can use our ArenaManager class.

public void sendPlayerToArena(String arena, Player player){
ArenaManager.joinAttempt(player, ArenaRegistry.getArena(arena));
}
// or
public void sendPlayerToArena(Arena arena, Player player){
ArenaManager.joinAttempt(player, arena);
}

Warn! You should check is arena name exist otherwise it will throw NullPointerException

After that you can check for #isCancelled() if join attempt was cancelled or not.

Leave attempt

You can also use ArenaManager class to force player to quit arena.

public void forcePlayerQuit(Player player){
Arena arena = ArenaRegistry.getArena(player);
ArenaManager.leaveAttempt(player, arena);
}

Warn! You should check is arena isn't null otherwise it will throw NullPointerException